Golden Syrup Games

Press Kit

Grab Throw


  • First-person

  • Action

  • Sports


  • PC


  • In development


  • Unreal Engine 4



Grab Throw is a first-person multiplayer sports game set in a world where athletes have the upper body strength to throw stacks of their own teammates. Two or more players face off in various gamemodes, and AI and smart matchmaking ensure players always have someone to play against.


  • Fluid movement - jump first-person from teammate to teammate, grab, throw

  • Multiple gamemodes

    • Bombarda - Imagine dodgeball crossed with soccer, except instead of balls you throw stacks of your own team-mates. Take the offensive and try to win on goals, or hang back and smash into the other team to beat them with outs.​

    • VolleyBash - Throw your team-mates across the net to score goals by slamming into the ground on the other side.​​

    • More to come...

  • Sustainable multiplayer - Buying a primarily-multiplayer indie game is a risk. What if there aren't any players? Grab Throw is designed with this in mind.

    • Each game is designed to be fun with just two players, and scale up from there.​

    • Match-making fills empty waiting sessions first to ensure everyone has someone to play with.

    • If a new session has to be started you get immediately thrown into a match against AI while waiting.

  • Utility AI - Responsive AI that makes choices based on the state of the game and the expected value of each action.​


Announcement Trailer: YouTube


Golden Syrup Games



Based In

  • Victoria, Australia


  • 2016



Golden Syrup Games is Ben Renninson, an Australian game developer.


Golden Syrup Games believes games should be focused on delivering fun, interactive systems and mechanics, and its goal is to develop titles that provide these to players.



© Golden Syrup Games

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Golden Syrup Games